Animatic Murderbot Fanart

Creator mar made an animatic Murderbot video – because who wouldn’t want Murderbot on the screen! – and uploaded it for us to view.

Note: the creator’s content warning’s are: blood, guns, scopophobia, slight body horror, and injuries. There are also slight spoilers for Network Effect.

I’m Not Your Hero – The Murderbot Diaries Animatic by mar on YouTube

The animatic is set to Sara Quin and Tegan Quin’s “I’m Not Your Hero”. The song wasn’t familiar to me, but I have to admit it fits pretty well.

And, seriously, someone please buy the rights and develop a fantastic longform Murderbot screen adaptation. Like, now! *standing with money in my outstretched hand*

Found via Tor.com.

In Making Stuff occasional feature, we share fun arts and crafts done by us and our fellow geeks and nerds.

Now It Is Time to Drink!

If you’re feeling celebratory today, here’s a little verse from the Roman poet Horace to put you in the right mood. Horace was celebrating the defeat of Marcus Antonius in the last phase of the Roman republic’s long-running civil wars of the first century BCE (although, for political reasons, focusing most of his scorn on Antonius’ Egyptian ally, Cleopatra). But you can drink and dance for whatever is making you happy today!

 Now it is time to drink! Now with liberated feet
dance upon the earth! Now the sumptuous
feast of the gods
can be spread, my friends!

Before this, the time was not right to bring the good Caecuban wine
up from the ancient cellars, not while the insane queen
schemed to bring death and ruin
to the Capitol and our state

with her foul throng of thugs,
drunk with vain hopes
of sweet
victory.

– Horace, Odes 1.37.1-12

(My own translation)

Enjoy!

Serving exactly what it sounds like, the Quotes feature excerpts other people’s thoughts.

Rating: Deep Space Nine, Season 2

Star Trek: Deep Space Nine took some time finding its legs, and season 2 is still pretty wobbly. Here’s how we rated this season’s episodes:

  1. “The Homecoming” – 5
  2. “The Circle” – 4.5
  3. “The Siege” – 6
  4. “Invasive Procedures” – 4
  5. “Cardassians” – 2
  6. “Melora” – 2
  7. “Rules of Acquisition” – 3.5
  8. “Necessary Evil” – 5
  9. “Second Sight” – 2
  10. “Sanctuary” – 2.5
  11. “Rivals” – 2.5
  12. “The Alternate” – 1
  13. “Armageddon Game” – 4
  14. “Whispers” – 6
  15. “Paradise” – 1
  16. “Shadowplay” – 5
  17. “Playing God” – 4
  18. “Profit and Loss” – 2
  19. “Blood Oath” – 5
  20. “The Maquis, Part 1” – 4
  21. “The Maquis, Part 2” – 5
  22. “The Wire” – 6.5
  23. “Crossover” – 5
  24. “The Collaborator” – 6
  25. “Tribunal” – 2
  26. “The Jem’Hadar” – 6

In all, not a great second season. The average rating is a meager 3.9, and there are no standout episodes like season 1’s “Duet.” You can tell that the actors were still growing into their roles, and the writers were still figuring out how to balance the optimistic, episodic tradition of Star Trek with the morally complicated ongoing stories they wanted to develop.

We have two episodes at the bottom of the barrel: “The Alternate” and “Paradise,” both rating only a 1. “The Alternate” promises some interesting development for Odo’s backstory when the crew finds remains of a similar being in ancient ruins, but only delivers a bog-standard fathers-and-sons-with-a-bad-relationship story. “Paradise” similarly promises a critique of the Federation’s techno-uptopia when Sisko and O’Brien crash on a planet where their technology doesn’t work, but delivers only a manipulative extremist who loves to give interminable monologues. These may be the most disappointing examples, but a lot of other episodes this season have interesting ideas in them that they can’t manage to do anything good with.

The best episode of the season is “The Wire,” at 6.5. In this episode, we learn more (but less than it seems) about the mysterious Cardassian tailor, Garak. While this episode has its weaknesses, it blossoms in the nuances of Andrew Robinson’s performance as Garak the erstwhile spy, by turns ingratiating, crabby, frightened, playful, and remorseful as he dangles hints of his past life just out of reach of the doctor who is trying to help him cope with a hidden addiction.

But if this season doesn’t have much to offer in the way of great episodes, it does lay a lot of the groundwork for the seasons to come. Important elements of the ongoing narrative are established or developed, like the Maquis resistance movement in the Badlands, the post-occupation chaos of Bajoran politics, the return to Classic Trek‘s “Mirror, Mirror” alternate universe, and the slowly growing menace of the Dominion in the gamma quadrant. Just as importantly, it sets up some of the important character and relationship growth that would become the heart of the series. Doctor Bashir and Chief O’Brien’s friendship first stretches its legs this season, as does Dax’s history with Commander Sisko. Recurring characters like Garak and Rom begin to come into their own.

Season 2 is not the best that Deep Space Nine has to offer, but it lays the foundation for the greatness that is to come.

Image: The operations crew at work, from “Playing God” via IMDb

In the Seen on Screen occasional feature, we discuss movies and television shows of interest.

Video of 14th-Century Techniques of Bridge Building

Here is an interesting animation of how the Charles Bridge in Prague, Czech Republic, was built with 14th century techniques:

Karlův most – Stavba pilíře a klenebního pole ve 14. století by praha-archeologicka.cz on YouTube

3D graphics and postproduction is by Tomáš Musílek, with assists from Ondřej Šefců and Zdeněk Mazač. More information about Charles Bridge can be found at the portal Prague – the City of Archaeology. (Note: most of the site’s content and functionality seems to be in Polish, or link from the English summary to the equivalent full page in Polish.)

I love it how we’re now able to not just model but animate many old or even ancient building projects. It really reveals how far we’ve come and the skills and persistence we have as a species.

Found via File 770.

Out There is an occasional feature highlighting intriguing art, spaces, places, phenomena, flora, and fauna.

Blood Elf Subtlety Rogue Mogged to Hide in Shadows

I don’t typically role-play in WoW, but for some of my characters I have a broad outline or concept figured out. My Blood Elf rogue is one, and the new Shadowlands prepatch character customizations really allow me to make the most of it.

She’s a pragmatist and bit of a girly-girl subtlety rogue who is, however, not too fussy about her looks. She’s more concerned about her outfit being practical, but if it can also be pretty, yay. Her name has the element shadow in it, which I wasn’t able to do much with previously.

However, now that we’re able to tweak our toons’ skin colors so extensively, I was able to make her skin the blackest black (like the shadows), with dark grey hair, one green eye (a carryover from her previous look) and one blind one, and some silvery jewellery to go with the gray hair and eye.

WoW BfA BE Rogue in Barber Shop

I’ve hidden most of the gear slots (head, shoulder, cloak, bracers, gloves, and boots), but otherwise I’m carrying over the green scheme from her earlier look (but with different pieces for a change). If interested, you can have a look at the set in Wowhead’s Dressing Room.

And even though the dressing room now gives you the new physical toon characteristics, here they are separately for posterity:

  • Face: 4
  • Skin Color: 14
  • Hair Style: Full
  • Hair Color: 14
  • Eye Color: 13
  • Ears: Long
  • Earrings: Dangles
  • Necklace: None
  • Armbands: Phoenix
  • Jewelry Color: 2
  • Bracelets: Silver Chains
WoW BfA BE Rogue in Zandalar Port

The 1-hand weapons are both mogged, one to a dagger and the other to a sword model (Starshard Edge and Ethereum Phase Blade). Although, I’m considering re-mogging the Starshard Edge. I might turn both into the Ethereum Phase Blade because it’s so beautiful, but I’m not sure if that’s too much repetition. Any suggestions are welcome!

Images: screenshots from World of Warcraft

Of Dice and Dragons is an occasional feature about games and gaming.

TARDIS Console Room Concepts by Paul Hanley

Artist Paul Hanley tweeted a series of TARDIS console room concepts in a range of styles. My favorite may be the rococo-inspired one:

Although the Cloister Room is also great:

And the Da Vinci -esque one could almost be a World of Warcraft Gnome’s workshop:

Or maybe a Blood Elven alchemy lab?

Which one is your favorite?

Found via File 770.

In Making Stuff occasional feature, we share fun arts and crafts done by us and our fellow geeks and nerds.

Of Course There’s a Full Moon on Halloween in 2020

There’s no shortage of frightening things in 2020. This is the year that gave us a horrible global pandemic and the stressful new routines of physical distancing that come with it, murder hornets, double hurricanes, the worst economic crash since the Great Depression, locust swarms, and the most agonizingly awful US election cycle in my lifetime, to name only a few. With all of these awful things overwhelming our usual means of coping, it’s natural that people will look for ways of blowing off steam.

Holidays that let us shed some of the usual rules of polite society are one way people can get a break from the stresses of life. “Festivals of reversal,” as they are sometimes called, can be a psychological release as we get to leave ourselves behind for a day and become someone else. Halloween is one of the best examples of such a holiday for much of modern US culture, a day when the normal rules are relaxed, when adults get to be childish and children get to take candy from strangers.

This year, Halloween falls on a Saturday. What’s more, that night will have a full moon providing plenty of light for nighttime revels. In an ordinary year, that combination would set us up for some wild shenanigans on Halloween night. I’d be stocking the candy bowl and keeping an eye out for mischievous young hooligans.

But this is no ordinary year. This year, big parties and nighttime rule-breaking are more than just a neighborhood nuisance; they could spread deadly disease, overwhelm already stressed hospital systems, and leave a death toll in their wake. Halloween 2020 presents a concentrated version of the dilemma that has dogged us all year: the things we need most to psychologically endure this crisis—distraction from the reality around us, uninhibited human contact, an escape from stringent social rules—are the very things that prolong the crisis and make it more deadly.

I sympathize a lot with anyone who feels like they need the little vacation from daily life that Halloween offers, but I’m frightened of the consequences. Stay spooky, everyone, but stay safe, too.

Image: Grinning Halloween lantern by Kim Støvring via Flickr (CC BY 2.0)

Here there be opinions!

How Not to Study Linguistics

The Greek historian Herodotus recounts a tale about a rather dubious experiment in linguistics supposedly carried out by the Egyptian king Psammetichus.

The point of the experiment was to find out what people or nation in the world was the oldest. It was based on the assumption that the oldest culture’s language would be the language that people who had never heard spoken language before would speak. Further, Psammetichus assumed that the invention of this original language could be artificially recreated. The result of these mistaken assumptions is a bit of a comedy of errors. Here’s how Herodotus tells the tale:

When Psammetichus could not find out by inquiry what people were the oldest, he devised the following plan. He took two newborn children at random and gave them to a shepherd to bring up among his flocks, with orders that they be raised in such a way that no one should make any sound in their presence, that they stay in a lonely hut, and that he should regularly bring his goats there so they could drink their fill, and attend to their other needs. He did these things, and Psammetichus commanded him to notify him at once what word first burst forth from the children, once they had left behind the meaningless babble of infants. And it did indeed happen. When the shepherd had been taking care of the children for two years, once when he opened the door of the hut and went in, both of them fell upon him stretching out their hands and crying: “Bekos!” At first, the shepherd took no notice of what he had heard, but when he kept hearing the same word on his repeated visits, he began to pay attention to it. He sent word to the king, and when ordered, brought the children before him. When Psammetichus heard it for himself, he investigated what people called something “bekos,” and from his investigations he learned that it was the Phrygian word for bread. Taking this fact into consideration, the Egyptians acknowledged that the Phrygians are older than they are.

– Herodotus, Histories 2.2

(My own translation)

As should be obvious (and probably was to Herodotus’ audience), the experiment was in fact a failure. When the children exclaimed “bekos” at the shepherd’s arrival, they were not producing an actual word but simply imitating the bleating of his goats, the only sound they had heard another living creature produce. The fact that Psammetichus did not realize this (and had not accounted for it in designing the experiment) makes this whole story a joke at his expense. The punch line of the joke may be a little lost on a modern audience: the Phrygians were a people who lived in inland Anatolia and spoke a language related to Greek. Phrygians were stereotyped by the ancient Greeks as ignorant country bumpkins. For the Egyptians—proud of the antiquity and sophistication of their culture—to be forced to yield the title of “most ancient people” to the Phrygians was a deflation of their cultural pretension.

Although Herodotus claims to have heard this story from Egyptian priests, like more than a few of the stories he tells about Egypt it sounds more Greek than Egyptian. Specifically, it sounds like a Greek joke told at the Egyptians’ expense. Greeks and Egyptians had close and friendly relations in Herodotus’ day, but it was a relationship in which the Greeks were definitely the junior partners. Egyptians liked to celebrate the antiquity and wisdom of their culture, and we can understand if Greeks occasionally got a bit fed up with being looked down on. This story uses language was a way of turning the tables to suggest that not only were the Egyptians not as ancient a culture as they liked to claim, perhaps they were not as wise, either.

On, of, and about languages.

Halloween Tentacle Cupcakes Headcanon into House Stormsong

The newest World of Warcraft expansion, Shadowlands, was supposed to be released next Monday, October 26, 2020, but Blizzard decided to postpone it for an unknown time. Bleah. Well, these Halloween cupcakes do actually fit better with the House Stormsong aesthetic from Battle for Azeroth:

nikki-wills-tikkido-horror-cupcakes-6_0

Visit the tutorial by Nikki Wills at Tikkido to find out how to make yours!

Image by Nikki Wills

This post has been updated.

Geeks eat, too! Second Breakfast is an occasional feature in which we talk about food with geeky connections and maybe make some of our own. Yum!

More Silly WoW Battle Pet Names

A while ago Eppu shared some of her best silly names for her battle pets in World of Warcraft. In that same spirit, here are a few of mine. (Be warned: some terrible puns ahead.)

First, let’s start with my Erudite Manafiend, which is name Garkthyn. “What’s so silly about that?” you might be wondering. Well, Grakthyn accompanies my warlock, whose voidwalker is called Grak’thyk. You could say they’ve been through thyk and thyn together. (Don’t worry—it gets worse.)

Male Turkeys (which are the ones who display their fan of tail feathers like this) are called toms, which is all I’m going to say about why mine is named Bombadil.

My Fossilized Hatchling is named Boneyparts. (Yes, that’s a Napoleon reference.)

When there’s something strange in the old barn yard, who ya gonna call? Goatbuster! (Ghastly Kid)

My Lurking Owl Kitten is called Hootenanny, because why not?

The Anubisath Idol stands with its hands poised ready to strike. Why else would I call mine Idol Hands?

Some of my pets are named in Finnish. My Sinister Squashling is named Kauhea Kurpitsa, which is Finnish for “horrible pumpkin.”

Another one is Lentokone, my Ancient Nest Guardian. This pet is a mechanical type that can temporarily turn into a flying type. “Lentokone” is the Finnish word for airplane, but litterally it means “flying machine,” which felt appropriate.

Maybe someday Dark Whelpling will grow up to be another Smaug, but for now it’s just a Smig.

Got any good pet names you want to share?

Of Dice and Dragons is an occasional feature about games and gaming.