Whether it’s lembas bread and stewed rabbit or a nice fresh pan-galactic gargle blaster, the things that characters eat and drink can be a useful way of establishing the feel of an unfamiliar world. But how your characters eat and how their food is prepared and served can contribute just as much to your worldbuilding as what they eat. Here are a few things to think about when creating food systems for fantasy worlds.
Wet carbs or dry carbs?
Traditional cuisines in most of the world are based on carbohydrates, but those carbs can come in many different forms. If they’re dry—flatbread, raised breads, tortillas, biscuits, etc.—then people are likely to eat them by hand and may well use them to pick up and hold other dishes like stews and sauces. If they’re wet—porridge, cooked rice, pasta, etc.—people are more likely to use implements like spoons and chopsticks to hold them.
Eating by hand or eating with implements?
While this can be to some extent determined by the nature of the food, many foods can be eaten either by hand or with implements. Implement-eating cultures tend to develop specialized implements for particular foods or kinds of eating; whether or not people have access to or know how to use the correct implements for the right food can be a marker of social status. On the other hand, hand-eating cultures can have just as complicated rules about how to eat. Forget the renfaire stereotypes about grabbing a turkey leg and tearing into it; societies that eat by hand tend to have strict rules governing when and how often you wash your hands, which hand you use to eat with, even which fingers and which individual finger joints should be used for which foods.
Large pieces or small pieces?
Some cuisines, such as most traditional European cookery, tend to cook meats and vegetables in large pieces which individual diners cut up for themselves. Others, such as traditional cuisines across much of south and east Asia, tend to cut meats and vegetable into smaller pieces in the kitchen which are served up to be consumed as they are.
Communal dishes or individual servings?
Sometimes food is served in communal dishes from which everyone takes what they like; other times, everyone gets their own individual serving. Both ways of serving are wrapped up with social etiquette. With communal dishes, there are usually rules about how people serve themselves, in what order, and how much at a time. With individual dishes, there may be rules about whether everyone gets the same things or the same amount.
In any culture, you are also likely to find variations on these possibilities. People of different social classes or ethnic backgrounds within the same society may well follow different eating customs. The same people may also eat differently under different circumstances: a quiet family dinner at home probably has different social rules than a public banquet for a festival day. Drawing out these complexities is also a part of worldbuilding.
Food is important. People often get emotionally invested not just in what they eat but in how they eat it. Many of the customs and norms that societies develop for how food is eaten and served have their roots in protecting hygiene and managing social hierarchies, two very important issues for personal well-being. Even today, when modern food safety practices and the weakening of traditional social hierarchies has made these issues less urgent, people can still have deep emotional reactions to perceived transgressions as trivial as folding a slice of pizza or eating a hamburger with fork and knife.
Imagine how important customs of cooking, serving, and eating food could be in a world in which your character’s standing in society may depend on knowing which finger to use to dip into the shared sauce bowl.
Image: Preparing butter, image from Shiwunbencao (ink on paper, Ming period)
History for Writers is a weekly feature which looks at how history can be a fiction writer’s most useful tool. From worldbuilding to dialogue, history helps you write. Check out the introduction to History for Writers here.