I was surprised to learn the movie takes place four years after the preceding one; it will be interesting to see how the writing team will have figured humans and dinosaurs might coexist. It will also be very nice to see some of the older characters, and I hope there will be less time spent on my least favorite faces and more on the nicer ones.
There is, however, one thing I will NEVER want to see again: high heels that stay glued to the female protagonist’s feet while she’s running through the jungle. Oh, hello?! Yuckkk!
At this writing, Jurassic World Dominion will be released on June 10, 2022 in the U.S.
Hey, look! We found a thing on the internet! We thought it was cool, and wanted to share it with you.
Alunaria, over at Alunaria’s Avenue, has proposed a holiday challenge: stay away from the griping, grousing, and general grinchiness about World of Warcraft that’s all to easy to find these days and post something positive instead.
(I had meant this post for yesterday, but I ran out of time. Oh well; here it finally is.)
The Horde side has Caravan Brutosaurs! If you hang out awhile in the city, you can see Dazar’alor drudges unpacking these brontosaurus analogues—people at the top of the saddle structure chuck baskets and boxes down, where others first pile them up and then take away.
The same model is also called Roughneck; there are some traveling the roads west of the city.
The really awesome thing, though, is that you can ride some of them! There’s at least one rideable Caravan Brutosaur walking back and forth over the bridge that runs west towards the Village in the Vines from the stretch of land between the Great Seal and Tal’farrak in Dazar’alor.
When you mount, you get an action panel with two options: toss fruit to scare away saurid and other beasts, or hop off. I don’t yet know whether it’s only available during the Brutal Escort world quest; I have been able to ride the brutosaur and the fruit tossing worked fine, but I didn’t see any attackers nor were any other events triggered. I was on my level 114 warrior, though; maybe the rideable brutosaur is available below 120 but not programmed to do anything else.
It’s pretty awesome anyway—then again, the brontosaurus is my favorite dino. 🙂
Images: World of Warcraft screencaps
Of Dice and Dragons is an occasional feature about games and gaming.
In no particular order. Spoiler warnings in effect.
There is a point at which running from killer dinosaurs in the jungle in heels crosses the line from “This character is a professional businesswoman who isn’t at ease with the wild nature of the animals she supervises” to “This character is a moron.” That point is: the very moment you start running from killer dinosaurs in the jungle in heels.
The only time Claire actually seems to know what she’s doing is when she’s coordinating things in the control room. This movie could have been much better if Owen had stayed out in the field doing what he’s good at and Claire had stayed in the control room doing what she’s good at. Or maybe have Claire in the field and Owen in the control room, each of them desperately trying to coach the other through a job they’re not prepared for. As it is, it feels too much like the script is saying: “Silly woman, stop trying to do a man’s job.”
Kids are annoying. Badly-behaved kids are even more annoying. Badly behaved kids who run away from the adults who are supposed to be taking care of them (even if those adults are doing a crummy job of it) are annoyinger still. That said, these particular kids were a tiny bit less annoying than they could have been. They were still pretty annoying, though.
The nods to the original Jurassic Park were for the most part nicely done and not too obtrusive. I have a fond nostalgia for the original movie (not so much the first two sequels), and I was touched.
That said, what made the original Jurassic Park work so well was that the dinosaurs were not characters. They were animals. They didn’t have motivations beyond the animal drives to hunt and defend their territory. The raptors’ stealthy pack hunting was the limit of their intellectual abilities. They were easy enough to understand; what made them scary was mass, speed, claws and teeth. It didn’t matter if you were smarter than a dinosaur. All the smarts in the world didn’t make you any bigger, faster, or less squishy. The sequels have turned the dinosaurs into characters and it has not served them well. Jurassic World is the worst yet in this regard. When a giant dinosaur starts just messing with the humans (decoy tactics, camouflage, velociraptor subversion), it becomes less scary because it’s entering a contest of smarts, not power, and that’s a fight Indominus rex can’t win, no matter what genes they spliced into that thing.
Either that dinosaur is bulletproof or In-Gen is recruiting straight from the Imperial Stormtrooper Marksmanship Academy. Either way, bad move, guys.
Rolling fields full of Apatosaurs, Stegosaurs, and Triceratopses can still send me straight to six-year-old bliss land, and this movie delivers.
I’m of two minds about the Mosasaurus-ex-machina ending. On one hand, it was well set up and executed. On the other hand, after bringing the old T. rex onto the field, it feels like a Hail Mary too far.
If ever there was movie calling out for a “sudden but inevitable betrayal” joke, this was it. We got robbed.
Watching the trailers, I nursed a hope that Bryce Dallas Howard’s character was a grown-up Lexie from Jurassic Park. Nope.
The movie is better than The Lost World and Jurassic Park 3 and feels like a worthy successor to the original. It’s still one competent professional woman, one hurricane, and one Samuel L. Jackson short of measuring up.