ESA’s Video Flying Over Xanthe Terra on Mars

The European Space Agency has released a new three-plus-minute Mars flyover video based on images transmitted by the Mars Express orbiter.

According to Phys.org,

ESA’s Mars Express takes viewers on a flight over Xanthe Terra, a highland region just north of the equator. The film is a mosaic created from images taken during single-orbit observations by Mars Express’s High Resolution Stereo Camera (HRSC). The images were combined with topography information from a digital terrain model (DTM) to create a three-dimensional view of the Martian landscape. The main feature in this video is Shalbatan Vallis, a 1300 km-long (~800 mi) outflow channel that transitions from the Southern Highlands to the Northern Lowlands.

ESA Xanthe Terra Mars Express Screencap

(Note: The image above is merely a screencap; follow the text links to see the video on ESA’s site.)

There are two amazing things about this video. First, as large as the area clearly is, compared to the rotating image of the planet in the very beginning, the features we see are completely dwarfed by Valles Marineris (the huge canyon south of Xanthe Terra). And second, the amount of detail is surprisingly ample. I wonder how much an exogeologist would be able to deduce?

I’ve said it before, and I’m sure I’ll say it again: it is a very good time to be a space geek. 🙂

(Also interesting to me, at least, is that since the video is silent, my brain started playing the main theme from the movie Gravity. Space imagery must be accompanied by majestic music now?)

Found via File 770.

Tell, Don’t Show

“Show, don’t tell” is one of the old chestnuts of writing advice. Like most such nuggets of wisdom, it has value, but there are also good cases for ignoring it, even sometimes doing the exact opposite.

Telling, as a writer, means giving the reader a direct and straightforward description of a character’s thoughts, emotions, or personality. Showing means providing the reader with tangible evidence of the same things without stating them outright. “She was nervous” is telling. “She fidgeted and took hesitant, aimless steps while her eyes darted about, refusing to focus on anything in the room” is showing.

Showing is valuable in writing because it engages the reader’s imagination. It makes the characters’ experiences more relatable, but also requires the reader to pay attention and figure things out for themselves. When we read about a character fidgeting and taking hesitant steps, we discover her nervousness for ourselves rather than have it served to us. Making little discoveries like this is part of the joy of reading, and that joy is diminished if we have nothing to figure out.

While it’s useful to show your readers things, there is also a good case for telling things sometimes. You don’t want your readers to have to figure out everything for themselves. For one thing, that’s exhausting. For another, it divides your readers’ attention and keeps them from focusing on the elements of the story that you want them to pay attention to. It’s perfectly fine to write “She was nervous,” if the character’s nervousness isn’t the point of the scene.

Jane Austen uses telling rather than showing to excellent effect in her novel Emma. The very first line of the novel tells us exactly who Emma is:

Emma Woodhouse, handsome, clever, and rich, with a comfortable home and a happy disposition, seemed to unite some of the best blessings of existence; and had lived nearly twenty-one years in the world with very little to distress or vex her.

As the novel goes on, we get plenty of chances to observe these qualities in Emma for ourselves, but Austen starts by telling us straight out who her heroine is. By giving us this portrait of Emma up front, Austen frees us from having to figure her out for ourselves and allows us to focus our attention on the world around her, discovering the characters who make up her life bit by bit through their own interactions with handsome, clever, rich Emma.

At the same time, the straightforward way Austen introduces Emma may trip us up. As the novel unfolds, Emma discovers that she has misunderstood who her friends and neighbors in Highbury really are. By telling us about Emma instead of showing her to us, Austen lulls us as readers into expecting similarly straightforward introductions to the other characters, and so we get to go along with Emma’s own discoveries rather than getting ahead of her.

Showing is a skill you need as a fiction writer, but knowing when to tell is a valuable skill, too.

Star Trek: Discovery Theme as Disco!

There’s a brilliant version of Star Trek: Discovery theme—in disco style:

Star Trek Discovery Theme but the theme is DISCO by Craven In Outer Space on YouTube

It really packs a lot into its minute-and-a-half running time. I can’t figure out a single thing that’s extraneous or out of place; everything fits either into disco or Discovery, even the tempo change at the end. Ha! 🙂

Found via Daniël Franke on Mastodon.

Homemade Bagels

A lot of international foods are available now in Finland that may have been hard to find decades ago, but one food that is still elusive is bagels. While there are some bakeries making good bagels here, they are few and far between, and certainly not as convenient as our neighborhood bagel shop was back when we lived in Massachusetts. So I have decided to try my hand at making bagels myself.

I started by looking through my cookbooks. Astonishingly, there’s not a single bagel recipe in any of the cookbooks on my shelf. Even my trusty old Joy of Cooking let me down here, so to the Internet it was! Fortunately, there’s no end of bagel recipes online. After looking at a number of recipes, I settled on one that seemed straightforward and clear, this New York-style bagel recipe from the Sophisticated Gourmet. (One thing I particularly appreciated about this recipe is that it gives both American and metric units. I’ve gotten used to doing conversions, but it’s nice when you don’t have to.) With that recipe as a base and a few tweaks to suit my own kitchen, I made my first test batch of bagels.

And they were good!

So, here’s my process, in case you want to try the same. This recipe is for a plain white wheat bagel without inclusions or toppings. Adjust as you like to make your own preferred type of bagel.

Continue reading

Thumbs & Ammo Nopes Out of Gunplay

The other day, I was rummaging around in some old stuff when I found this. The blog Thumbs & Ammo collected movie posters or screencaps with firearms replaced by a thumbs-up.

Some of my favorites are below.

Thumbs n Ammo Pierce Brosnan
Pierce Brosnan as James Bond by Pulai A. via Thumbs & Ammo
Thumbs n Ammo Laurence Fishburne
Laurence Fishburne in Matrix Reloaded by Jonathon J. via Thumbs & Ammo
Thumbs n Ammo Sigourney Weaver
Sigourney Weaver and Carrie Henn in Aliens by Elliot D. via Thumbs & Ammo

And saving the best for last:

Thumbs n Ammo Harrison Ford
Harrison Ford in Star Wars: Episode IV – A New Hope by James L. via Thumbs & Ammo

Epically hilarious! 😀 Looks like the blog hasn’t been updated in a good while, though. Shame.

Images via Thumbs & Ammo

Quotes: Mistakes in Lesser Matters

The Roman writer Vitruvius had some opinions about public art, expressed here in a critique of the city of Alabanda in western Anatolia, modern-day Turkey:

The people of Alabanda are sharp enough when it comes to affairs of state, but they have been found foolish for their mistakes in lesser matters, since the statues in their gymnasium are all arguing lawsuits, but the ones in their forum are holding the discus, running, or playing ball.

Vitruvius, On Architecture 7.5.6

(My own translation)

Vitruvius’ gripe about the statues in Alabanda may seem odd at first. Why is it foolish to have statues of people playing ball in the forum? Why shouldn’t there be statues of people pleading cases in the gymnasium? Vitruvius’ point is that the statues the Alabandans chose for their important public spaces didn’t match the functions of those spaces.

The gymnasium was a place for the men of the city to socialize and spend their leisure time, but above all to exercise and improve their bodies. The forum was a public space that served many functions, but importantly among them it served as a courtroom for trying legal cases. Vitruvius was clearly of the opinion that art in public spaces should mirror the functions of those spaces: statues of lawyers belong in the forum, and statues of people playing sports go in the gymnasium. In his opinion, the Alabandans made the foolish mistake of setting up the right statues in the wrong places.

Vitruvius’ text is a useful indicator that people in antiquity thought about the visual culture around them and had opinions about the appropriateness of particular subjects, themes, or styles for particular spaces. You couldn’t just slap any old statue anywhere you liked; there were rules to be followed, and the Alabandans had failed to follow them.

At the same time, Vitruvius’ remark is also useful evidence that not everyone shared the same opinions. Vitruvius may not have appreciated the Alabandans’ choices for public statuary, but the Alabandans clearly saw no problem with them. Maybe they thought that lawyers arguing in court should be inspired by the vigor of athletes or that people exercising in the gymnasium should be reminded to also improve their minds like the great orators of the past. We don’t know for sure, but it’s good to be reminded not only that people in the past had opinions about the world they lived in, but that those opinions could and did differ. What one person considered an artistic mistake was for someone else a sensible decorating plan.

When we read ancient sources, it is important to remember that they represent one person’s perspective, not necessarily a universal ideal.

When the So-Called High Art Falls Entirely Flat

I’m not a huge high art aficionado, but at times it can be fun to visit a museum. Then there’s art I do not understand. At all.

Content note: this post contains one f bomb.

Case in point: the Ouroboros Steak, a project designed by Andrew Pelling, Orkan Telhan, and Grace Knight. On the Design Museum website, the project is described like this:

“Ouroboros Steak is a DIY meal kit for growing gourmet steaks from of one’s own cells. It comes as a starter kit of tools, ingredients and instructions that enable users to culture their own cells into mini steaks, without causing harm to animals.

“Commissioned for the exhibition Designs for Different Futures at the Philadelphia Museum of Art, the project is a critical commentary on the lab-grown meat industry and critiques the industry’s claims to sustainability.”

Judging by the museum website metadata, the… product… is also listed for the 2020 Beazley Designs of the Year competition.

Err, what? Art? Product? Gourmet?!?!?!? What the fuck did I just read???

I… just… What?!? I can’t even decide whether the name is clever or artsy-fartsy pseudo-intellectual crap. Or whether the project might be just a boredom-induced crude joke??? If it were, it would be in highly, EXTREMELY poor taste to not take the health implications of cannibalism into account DURING a pandemic. Unless that’s supposed to be a part of the project???

Just can’t fathom this, in any shape, size, or form!

(WHAT?!????)

Image via Designmuseum.org

Imagine Being Surrounded by Maps

The Villa Farnese is a gorgeous Renaissance palace in central Italy, built in the early 1500s and richly elaborated with sculptures and frescoes. One of the rooms in the villa features a map of the world filling the wall at one end, with detailed maps of the continents on the other walls, under a ceiling decorated with constellations. Standing in this room, the magnates of the villa could see the whole world, as it was known to scientists and cartographers of the day.

The map room at Villa Farnese, photograph by Etienne (Li) via Wikimedia (Caprarola, Italy; completed 1574; fresco; by Giovanni Antonio de Varese)

Looking at this space, it occurs to me that a room like this would make an excellent setting for a scene in a fantasy or historical story. Many such stories play out over long distances, and knowing how one territory or city relates to the others around it as well as to the shapes of the land can make a huge difference in understanding the stakes and possibilities in play.

Africa, from the map room at Villa Farnese, photograph by Jean-Pierre Dalbèra via Wikimedia (Caprarola, Italy; completed 1574; fresco; by Giovanni Antonio de Varese)

In a visual medium like tv or movies, it could be very helpful to have a visual in the background while characters are discussing important movements or plans, but even in text, putting your characters in such a place could give you an opportunity to describe them looking at the map, tracing routes of travel or the borders between nations, and arguing for their plans.

Europe, from the map room at Villa Farnese, photograph by Ulrich Mayring via Wikimedia (Caprarola, Italy; completed 1574; fresco; by Giovanni Antonio de Varese)

Maps make everything better!

Review of the First Pern Book: Dragonflight by Anne McCaffrey

I’ve long been aware of Anne McCaffrey’s Pern books, if only on a superficial level—fantasy, dragons, getting a bit old but supposed to be good; that sort of an idea. While on the lookout for more cozy fiction in our local library, I randomly ran into Dragonflight, the first Pern novel, and decided to finally give it a go.

And before I get into my review: Spoiler warnings in effect! Also, a heads-up on one f-bomb.

Current Reading Dragonflight

It was interesting. No, truly—not the “interesting” interesting, the faux compliment or empty-nothings-version of polite interesting. Really, truly interesting. And it does feel somewhat old. (Published in 1968, so not as old as The Lord of the Rings, to put it into my own SFFnal context).

Humans settled the third planet in the Rukbat solar system and called it Pern. Contact with Earth was broken, however: after two generations, Rukbat’s stray planet (which follows a wildly erratic orbit) came close enough that deadly spores crossed over to Pern and dropped from the sky with devastating losses, not just among the settlers but native Pernese life as well—only solid rock and metal proved impervious.

To burn these devastating silvery threads from the air before they had a chance to land, men and women with high empathy and rudimentary telepathic ability were trained to work with “dragons” bred from indigenous life forms that resembled their mythical Terran namesakes. The process took generations, and a complex, stratified society with tithing responsibility was created to feed and equip the dragonriders while they focused on defence and training in their unfertile mountaintop abodes known as Weyrs.

Each time the stray planet—also known as the Red Star—passes close enough, the Threads fall for a period of 50 years. Then the wanderer swings far enough away and at least another 200 years (sometimes 400 due to the erratic orbit) go by in peace, which is long enough for the rest of the populace to forget and start resenting the tithes and scorning the dragonmen until the next 50-year Pass comes along.

The two main characters are Lessa of Ruatha Hold and dragonrider F’lar of Benden Weyr. We first encounter Lessa as a ragged kitchen girl who survived by serving those who betrayed her family and took over their lands. F’lar offers her a chance to impress a golden dragon, a future queen dragon, with whom she will share a telepathic bond, and to become a Weyrwoman, a co-leader of a Weyr, possibly with F’lar himself.

Over the couple of years it takes for her queen Ramoth to mature, Lessa learns more about the civilization on Pern, the ballads, the teachings, and what it means to be Weyrwoman. The major problem Benden Weyr faces is that another Pass is impending, but there are not enough dragons to protect all of Pern, for currently only one Weyr out of six remains populated; why dragonriders in the others disappeared hundreds of years ago is not known.

The setting falls into fantasy despite the science-fictional premise, but some details deviate from “pure” medieval-European-based fantasy. For instance, the dragons are able to breathe fire after chewing (fueling up on) a native rock called firestone; dragonriders use this ability to destroy as many Threads as possible while they are still falling. Dragons can also travel instantly from one place to another, or one time to another. Furthermore, all dragons are able to converse telepathically and willing to pass on messages from human to human. Finally, crafters (which I wish were talked about more) end up re-inventing flamethrowers to destroy spores that made it to ground.

The structure differs quite a bit from the typical structure of current fantasy novels. The book is divided into four sections that at times felt like they would’ve worked better as individual short stories. Apparently Dragonflight is actually two novellas squished together to make a novel, so that probably explains this tangle.

There were also confusing things. For example, some events span many Turns (the Pernese year) in a very short span of pages and this isn’t very clearly remarked upon. Somewhat annoying was the s’elling of d’agonrider n’mes w’th an a’ostrophe. There is a story-internal reason, but it’s only vaguely referred to.

Moreover, it was frustrating to me that Lessa kept leaping to conclusions and acting without thought; I would’ve liked to see more character development. The description of the society also remains rather narrow, since the POV characters are almost solely Lessa and F’lar. This feels to me like a deliberate choice by the author, not a flaw due to lack of skill, but your mileage may vary.

Some of the more disgusting details include F’lar’s tendency to call Lessa merely “the girl” and to grab and shake her, and yet he cannot fathom why she at times resents him. Hello, dude, could there possibly be a reason…?!? This might be a character development choice, but it never paid off, IMO. Also, during Ramoth’s first mating flight (with Flair’s dragon Mnementh), Lessa was pressured to stay in telepathic contact with her dragon to take advantage of the surge of sexual desire and to essentially manipulate a pairing of Lessa and F’lar, like their dragons.

Browsing reviews, it’s pretty clear that Dragonflight (and likely the rest of the Pern series) has a particular audience that cares deeply for McCaffrey’s approach and worldbuilding; the rest don’t. I can see why many people liked it, and I can also see why many people disliked it.

I saw one reviewer complain that the main problem was solved “easy peasy because of time travel”. I’d say that’s missing the point; to me the focus isn’t how the lack of dragonriders was solved. Instead, the author concentrates on the attempts to get there. How to find the right people and put them in places where they can be most effective. Convincing others, the necessary political maneuverings, discussing possible strategies, etc., to try and wrangle out a solution to a deadly dilemma given these particular constraints. A kind of council of Elrond, if you like, but as a novel.

I found Dragonflight engaging enough that I started reading the sequel, Dragonquest. However, I soon found I didn’t have the motivation to continue the same kind of people-wrangling, when a lot of the interpersonal relations were antagonistic (I do like my stories with a heaping of Learning to Work Together), and especially because F’lar still fucking cannot stop shaking Lessa. I’ll be better off spending my reading time elsewhere, now that the novelty has worn off.

Image by Eppu Jensen

The Sacred Argippaioi

The Greek historian Herodotus provides some interesting information about a people living in the mountains beyond the eastern steppes whom he calls the Argippaioi:

They are said to be bald from birth, men and women alike, and they have flat noses and large chins. They speak their own language, but wear Scythian clothes, and depend on trees for their food. The tree they live off of is called “pontic.” It is about as big as a fig tree and bears stone fruits the size of beans. When the fruit is ripe, they strain it through cloth, and it yields a thick black juice, which they call “askhy.” They lick this juice up or mix it with milk and drink it; they make cakes out of the thickest of the leavings and eat them. They do not keep large flocks, for their pastures are not suited to it. Each of them lives under a tree, which they cover with white wool felt in the winter, but not in the summer. No person harms them, for they are said to be sacred, and they carry no weapons. Their neighbors refer conflicts to them for judgment, and anyone who flees to them for refuge is safe from harm. They are called Argippaioi.

– Herodotus, Histories 4.23 (my translation)

This is an interesting passage both from a historical perspective and as storytelling inspiration.

Historically speaking, many of the details Herodotus presents seem to indicate some actual knowledge of a central Asian culture. The geographic description could apply to the Altai Mountains, which lie east of the broad Eurasian steppes. The physical description of the people might be a garbled attempt to describe Asian features. The description of the tree fruit and its use matches fairly well with traditional ways of using the fruit of the bird cherry. The tree covered in white cloth could be a Greek’s misunderstanding of a chum or other type of tent. In contrast to some of Herodotus’ wilder accounts of the distant regions of the world, it sounds like he may have gathered some fairly accurate information about peoples in central Asia, which he put together as best he could given the limits of his own knowledge. The trade routes that we know as the silk road were already active carrying people and goods across Eurasia in his time, so it is not implausible that during his research among the Scythians he might have learned about peoples at the farther end of the route.

On the other hand, the idea of a sacred people who live without weapons and are left unharmed by their neighbors is an interesting concept to think about as a writer. Herodotus perhaps mistakenly associated privileges that belonged to a priestly or shamanic class with a whole people, but what if there actually were a sacred people living in peace in the mountains, acting as wise advisers to others and providing refuge to the desperate? What would it be like to live in such a culture, and what kind of conflicts could arise among a people who don’t fight? What worldbuilding could you do around such an idea? In one kind of story, the sacred people could be a refuge for the hero on their journey and a source of wise counsel, like the Elves are to Tolkien’s Hobbit heroes. In a different kind of story, imagine how power struggles would play among a people who do not fight, who even must not fight in order to preserve the awe that their neighbors feel for them. Replace the battles and murders of Game of Thrones with competitions over personal purity or devious advice given to neighboring peoples, and you could have a story that is dramatically different but with just as many opportunities for vicious betrayals and sudden reversals.

History can be a great source of writing inspiration when we get it right, but it can spark good narrative ideas even when it’s wrong.