2024 was again a tough one, for me at least. I wasn’t the only one in my extended family dealing with unforeseen health issues. The situation is, fortunately, improving slowly but surely. And, at the very least, my circumstances allowed me to read a lot. 🙂
We’re vacationing for the rest of the year. Until 2025, Happy Merry and a Happy New Year! We hope your end-of-the-year celebrations bring you joy, whichever shape it may take. Stay safe.
The newest expansion of World of Warcraft, The War Within, has been out for a few months now. Time for a first impressions post.
Eppu
The environments are really impressive, both visually and geographically (for the lack of a better term). The landscapes look more like they could’ve developed according to natural processes. (Check out, for instance, the Ruptured Lake and the descent into Azj-Kahet from Hallowfall!) And into all that, they’ve squeezed an incredible amount of distinctive questing areas, some above or below others or just down a cliff, hidden behind a hump in the hill, or the like. The flora is imaginative and unusual—we are largely underground, after all.
There are also a lot of fun details. To mention only a few: The tents that look like books are neat, and kinda remind me of the upside down ship houses in Boralus. The masses of candles in the Kobold areas look amazing, as does the darkness effect in e.g. Kriegval’s Rest. The Steam Vent in Dornogal has these heated beds for the Earthen to relax on. Looks very cozy!
The only zone I don’t care for is Azj-Kahet; it’s too dark overall, even if some areas have really cool and interesting details. (The exception here is the Wildcamp Or’lay area, where the Beneath the Roots quest ends; I really could’ve gone on adventuring there much longer. Fabulous, I love it!)
Most of the music is lovely, nicely varying, and thought-out. On the other hand, almost all of the nerubian characters have too deep voices; they’re incomprehensible. Bad directing leads to wasted voice acting.
This time, Blizzard opted to hoist hero talents on top of the talents introduced in Dragonflight. (With tweaks to the talents, because you have to tweak talents for a new expansion, otherwise the world would implode, right?) That works really well, I think; no need to re-learn absolutely everything. With professions, it’s possible to craft something useful for your toons from the beginning; that’s really nice.
There are lots of creature comforts I wish Blizzard had included years ago. For example, more options to skip certain story quests on alts, the Warband bank and Deposit All button (even if it deposited also all applicable Dragonflight items, so I had to go prune them out afterwards), the Leave-O-Bot at the end of delves, or quartermasters in cities marked on the map. And speaking of maps, the functionality of clicking anywhere on the map and have that point become a tracking caret on your screen (much like it’s been possible for quests).
Also the fact that flight points are opened to alts once one of your toons has discovered them (and reached 80?) is fantastic. As a visual person, I deeply appreciate the difference in the map boot graphics: yellow boot with wings = a discovered flight point, green boot without wings = an undiscovered one.
I LOVE that there now are a few dragonriding mounts that can carry a second character! As Erik doesn’t like dragonriding at all and I love it, when playing together we get to take advantage of the higher speed of dragonriding if I steer and Erik travels as a passenger. 🙂
Delves are a lot of fun, but they could also use some improvement. Like Torghast in Shadowlands, I really love the flexibility of delves—except this time, we do get loot at the end! (Something we wished had been a feature of Dragonflight.) On the other hand, we don’t get many interesting game effects like the anima powers in Torghast. Also, delves are set apart from dungeons and raids in that travel to their location is required and simply queueing (like for follower dungeons, which offer a similar type of flexibility) isn’t possible. Love the Leave-O-Bot, though, plus an easy exit at the end of a dungeon. I also like follower dungeons a lot, they make playing dungeon content easier. They could use some fine tuning, but the concept works.
A random observation to end with: Something about how the story in TWW unfolds reminds me a lot of Battle for Azeroth. Perhaps it has to do with the character-focused approach? Just about every plot point refers to its effects on people, and many quests literally focus on the personal, instead of running around fetching bucket handles or grinding through endlessly respawning faceless enemy mooks. Also, children aren’t entirely forgotten.
Erik
Almost everything I have to say about The War Within is good. This expansion delivered a lot for me to enjoy.
When the new expansion was announced as an underground experience, I was nervous. I’ve never much liked WoW‘s underground zones. I found Deepholm dull and Zaralek Cavern claustrophobic. Still, I was willing to wait and see what the design team would do, and I have been pleasantly surprised. The Ringing Deeps and Hallowfall are both beautiful zones that feel very distinct. You know you’re underground, but they don’t feel dull or oppressive. And when you need fresh air and sky above you, you can always go up to the Isle of Dorn. I don’t care for Azj-Kahet, but three out of four zones is more than enough for me to have a fulfilling game experience.
Within those zones, there is lots of attention to detail in both environment and storytelling to fill out our sense of the new peoples we meet there. The culture of the Earthen is fascinating to explore, as they find their way between the dictates of order and the pull to free will. Our kooky, scrappy, candle-wearing Kobold friends make excellent comic foils to the serious Earthen. The Arathi of Hallowfall introduce fascinating possibilities in the larger lore of WoW. I’m not interested in the Nerubians, but as with the zones, there is more than enough in the rest of the expansion for me to discover and enjoy.
Turning to aspects of gameplay, delves and follower dungeons bring a welcome new range of possibilities to the game for people like us who don’t like to do group content. Delves are short enough to fit a casual play schedule, challenging enough to be a satisfying test of skill, and rewarding enough to be worth doing repeatedly. Follower dungeons make it easy to enjoy dungeon content at the appropriate level without worrying about bad groups and grouchy strangers. Delves, follower dungeons, world quests, and weekly quests offer great flexibility in how to play and advance my characters. This expansions gives players like me more to do than ever before.
The most fundamental mechanical change of the expansion, of course, is the introduction of Warbands. The ability to share everything from renown progress to crafting materials seamlessly across all my characters is liberating and refreshing. Combined with the changes to transmog that let you learn any appearance you pick up, whether the character you’re playing can use it or not, these changes mark a significant shift in Blizzard’s attitude toward players. We finally have an expansion that welcomes me to play as many alts as I feel like without making it feel as though I am missing out on something important.
With all of these positives, the things that I don’t like about the expansion seem minor and unimportant. I don’t like Azj-Kahet and have no interest in the Nerubians. My dislike for the zone is not because it is badly done, though, and I hope that everyone who is into dark spidery stuff has a blast there. It is completely okay for Blizzard to make parts of the game that aren’t for me.
Dornogal feels a bit bland as a capital, less thriving and alive than Valdrakken, less magical than Dalaran, less characterful than Boralus or Zul’dazar. Still, it does have a sense of place and its own kind of beauty. I’d much rather spend an expansion in Dornogal than in Oribos.
Hero talents have turned out to be less interesting than I hoped. On most of my characters, the choice is made for me because of the two options available, one revolves around a talent I don’t use or serves a playstyle I’m not interested in. Few of the individual hero talents feel like they make much of a difference to how I play. On the other hand, I don’t really want a big shake-up to how I play my characters, so on balance, I’m fine with the system.
I find the main story of Smug Floating Shadow Elf Doing Vaguely Evil Stuff to be boring, but the truth is that in every expansion, I’m usually bored by the main story. I find my joy in the small stories we experience along the way, and The War Within has not disappointed with its side stories. From wacky Kobold bedtime stories to sensitive reflections on aging and the loss of treasured memories, this expansion has plenty to offer. Just like Azj-Kahet and the Nerubians, I can completely ignore the Smug Elf, Traumatized Prince, and Angry Ranger Show and still have more than enough to do.
Overall, my reaction to this expansion is: There are things I don’t care for and am not interested in, but there are so many things for me to enjoy that I hardly even notice the rest.
“The companies that make AI—which is, to establish our terms right at the outset, large language models that generate text or images in response to natural language queries—have a problem. Their product is dubiously legal, prohibitively expensive […], and it objectively does not work. All of these problems are essentially intractable. […]
“That non-technology industries are falling for this spin [that AI is inevitable] is perhaps unsurprising […] What’s more interesting is that other Silicon Valley companies are doing the same, even though, again, the result is almost always to make their product worse. Google has essentially broken its key product, and Microsoft is threatening to spy on all its users and steal their data, all because a bunch of CEOs have been incepted into the idea that this technology is the future and they cannot afford to be left behind.”
Nussbaum is packing quite a bit into a relatively short post. With regard to the claim that Google’s search engine is broken, she refers to an article in The Verge by Elizabeth Lopatto. Lopatto in turn provides some examples that are truly hair-raising: apart from unusable—or plain wrong—data, Google has offered potentially life-threatening answers to user queries.
Personally, for at least a decade if not longer, I haven’t used Google unless I can’t get anything sensible out of other engines, so I’m not the best person to comment on Google specifically. However, I have noticed that pretty much every search engine I’ve tried has gotten worse.
(Please note that my opinion below is based on my experience as an information professional, and on the experiences of my friends and acquaintaces as well; I don’t want to repeat “in my experience“ in every other sentence. Please also note that your experience may differ, and that I am aware of this possibility. And, finally, please note that this is an opinion post, so I will be selective with my point of view and using hyperbole.)
For one large problem, ads are rife among search results. It used to be possible to see a page of results with a couple of ads. Now it’s almost a page of ads with a couple of results sprinkled in for appearance’s sake. I understand the necessity of procuring funding. What I do not understand is destroying customer trust by no longer providing the service you claim to provide.
For another, advanced search is disappearing. (Here Google does seem to work slightly better than its competition, at least in some contexts, at least some of the time.) One example of a basic operation that’s stopped being reliable is excluding a word from your query by typing a minus in front of it; the term almost always if not always shows up in your results anyway. Another example is specifying a phrase by surrounding it with quotation marks. For example, at times I want to check a new-to-me multi-word term, or try to find a phrase I only hazily remember. But that only works if the search works. Even if it does work, an engine might offer other phrases containing your search terms, just in a different order. Obviously that isn’t helpful. A recent example is “price cliff”, for which Google offered the Instagram profile of one “Cliff Price” among the top results. Categorically not what I was looking for!
The results might also be interspersed not just by ads but other irrelevant blocks (“People also ask” or “Related Searches” or such). Granted, related searches do have their use; there are times when it is helpful to see adjacent topics or terminology. They definitely shouldn’t take space from the most relevant results, though, and the suggestions must actually be, you know, related to be relevant.
Further, search engines have stopped displaying the number of results for a query. (Remember when that was a thing?) These days it’s anyone’s guess whether you’re being served with a butt-load or a crap-ton of increasingly poor results.
Finally, at worst your search engine of choice will serve pop-ups in the margins (“See all!” “More from source!”) or push their “mobile experience”. *sigh*
These days, the search engine “experience” (WTH is that even supposed to be?!?) is like going to a restaurant and ordering pasta, but being served paste instead: not at all what was expected, entirely wasteful, and potentially harmful—and if you were to claim that the deliverable is “close” to the request, it is just insulting.
If this is what “smart” business people believe counts as quality output these days, I wouldn’t trust them to think their way out of a pillow case. (Yes, a pillow case, since the poor airbrains would probably hurt themselves with something as sharp as a paper bag.)
According to BBC, a Google spokesperson has defended AI-created overviews saying that “[t]he vast majority […] provide high quality information, with links to dig deeper on the web”. Speaking of vast majorities, most people are just not interested in digging and absolutely will not dig deeper; they want a clear-cut answer and they want it quickly. That means improving the quality of results, and neither the recent, pre-AI iterations nor the curret AI-“improved” engines deliver that.
I can’t think what the heck is up with the encrapification of search engines. Or why does it seem absolutely necessary to keep tweaking a good product what feels like every few months until it’s unrecognizeable.
Is it sunk cost fallacy? A form of mass hysteria spreading from Silicon Valley? Is maintaining a steady level of good service so moth-eaten a concept that it can’t attract resources anymore beyond the barest minimum? Are developers (or developers’ bosses) really that unable to comprehend that a change does not automatically mean an improvement? Is the only thing that matters the ceaseless chase after new features, regardless of whether they will shape up your service or shatter it?
It’s so frustrating, in any case. We, here, are nerds and do at times dig very deep. Sadly, these days search engines often hinder research instead of helping. Lately I’ve noticed that I’m turning more to bookmarks saved in my browser, or pick a specific site I’ve vetted earlier. It’s obviously not a foolproof answer, either, because I need to remember which entity has or might have the information I’m after in order to go and search their pages.
I’m quite ready to live in the most boring of times, with reliable basic services, please and thank you.
Look at this amazing ancient multi-tier clay cooker:
There seems to be frustratingly little information available online. I haven’t been been able to track down full details for this apparatus, but some sources call it an anthrakia. Considering that anthrakia means ‘a heap of burning coals’ it sounds at least plausible (but as I said I don’t know). Apparently it’s from 500 BCE or so (although one source says 2nd c. BCE), and was found on the island of Delos, Greece.
Delos was one of the most sacred places of ancient Greece—claimed to be the birthplace of Artemis and Apollo—and a busy trade center for centuries if not millenia. It looks like the only images of this cooker come from the Archaeological Museum of Delos. No-one seems to have posted the associated text, though, so I still don’t know quite as much as I’d like.
Such an ingenious arrangement, though, isn’t it? The oven has space for a hand-held grill and an area at the front for raking coals into (I assume). Above the oven, there is an opening to rest a frying pan on. As if that’s not enough, above that to the back of the cooker there are tube-like stands for three cooking pots, through which the pots also have access to heat from the oven. You could have five dishes cooking at the same time. And it looks like the cooker is also portable.
It’s impressive both from the point of view of functionality and design—the oven-stove-grill combo seems to have been made as one piece. (Or possibly two pieces, if the pedestal that looks like an upside-down plant pot was made separately.)
Not bad for a 2,000+ year-old kitchen gadget, right? I can almost hear the sizzling of frying food.
With that, I’ll wish our readers in the U.S. a Happy Thanksgiving! 🙂
Sounds like the plot will be grimmer than the teaser intimated. There are a few funny moments, too, like the Marvel Cinematic Universe prefers, for instance when Sam lands with a *whump* in the middle of a handful of soldiers guarding a mansion, quips “Wait for it”, and just pauses while the concussive blast from his landing knocks the soldiers back.
Liv Tyler makes a comeback as Betty Ross according to IMBD, even if we haven’t seen her yet—yay! In the cast listing there is also a whole bunch of new-to-me characters with superhero names, like Sidewinder (played by Giancarlo Esposito), Rachel Leighton / Diamondback (Rosa Salazar), Samuel Sterns / The Leader (Tim Blake Nelson), and Ruth Bat-Seraph / Sabra (Shira Haas). Looking forward to finding out more about them.
On one hand, topic-wise this would not be my nr. 1 pick for entertainment while two wars are being fought in Europe: the teaser mentioned shifting global power, and now this official trailer straight-up talks about coordinated terrorist attacks and President Ross being a wartime president. Brr.
They are also clearly trying to imply something by the repetitive division of the screen into two halves during the trailer. It could be just a way to stuff more material in, of course, but I suspect something more nefarious is intended, especially with the line about the President’s inner circle being compromised, the scratching “Reset Ross Reset America” on the wall, hints of brainwashing or other kinds of manipulation, etc.
On the other hand, the MCU movies really aren’t that deep or complex even when they pretend to be. I’m sure they’ll serve a nicely enough wrapped-up solution, if not in this movie, then in a future installment. A simple, black-and-white action romp may be just the thing to while away a couple of hours.
Just one little snarky hint to President Ross, though: if you don’t want a variable out there that you can’t control, do not be a president. A soldier should know that.
Hey, look! We found a thing on the internet! We thought it was cool, and wanted to share it with you.
Based on director Denis Villeneuve’s Dune movies, the spin-off series Dune: Prophecy premieres in a few days on HBO (also to stream on Max). Here is the official trailer:
Dune: Prophecy | Official Teaser – Influence | Max by Max on YouTube
Dune: Prophecy | Official Teaser 2 – Control | Max by Max on YouTube
Ok, wow. Not sure how to unpack it all.
I read the original Dune trilogy at an impressionable age, so I have fond memories of the world, even if I wasn’t then able to grasp all the bleaker implications. I’m also in general of the opinion that published stories including—if not especially—the SFFnal ones need more women who are active in their own right.
On one hand, D:P is specifically a creation story for Bene Gesserit, i.e., it should be full of active women. As Bene Gesserit can use their training for impressive physical feats as well as truthsaying, it should also have potential for women being awesome, which is always, well, awesome. 🙂
On the other hand, while I find their training conceptually intriguing, the major goal of Bene Gesserit is a breeding program. Women used as broodmares turns me off (as does considering men little else than sperm donors or cannon fodder), and the fact that the perps here are women makes it only very slightly better.
Furthermore, these clips have numerous unsavory-to-me details: e.g. the imperative “Sisterhood above all” sounds incredibly obnoxious, dancing around a fire pseudo-mystic claptrap, screaming with messy hair and scribbling edgy art projects in black borders on unhinged. (Then again, trailers always lie, so who knows.) Nor do I care for brutalist concrete architecture, nor an arid planet after a desolate one—there just doesn’t seem to be enough variety in this supposedly interstellar empire’s culture or environments.
The main foil seems to be this scruffy dude. He generates no interest at all in me, just a fleeting bafflement of how can someone apparently lacking merit of any kind have the gall to appear before the emperor looking so scruffy. (Harrison Ford’s Han Solo at least had the charisma and skills, even if he supposedly was scruffy-looking. He was well cast; the young Solo wasn’t. On the basis of these clips, this dude isn’t either.) What is this great power he’s supposedly gifted with, anyway? Being able to bore others to death?
Olivia Williams and Emily Watson (playing the founding sisters of Bene Gesserit, Tula and Valya Harkonnen, respectively) plus Mark Strong (as the emperor) are the only actors I remember seeing elsewhere. In addition, I have previously seen the work of only one of the named series writers.
Also, while in general I want my entertainment to involve brainy plots, at the moment I’m not too keen on stories about power acquisition, political intrigues, or backstabbing.
All of the above put together (plus my lukewarmness towards Villeneuve’s adaptation) means I will nope out of D:P. I really would’ve wanted to like the movies more, and consequently this series, especially since it tells us more about Bene Gesserit.
Anyone here planning to see D:P?
Hey, look! We found a thing on the internet! We thought it was cool, and wanted to share it with you.
The news has been out for a good long while now: a new live-action Middle-Earth movie is in the works, set to be released in 2026 and produced by Peter Jackson, Fran Walsh, and Philippa Boyens. It’s provisionally called The Lord of the Rings: Hunt for Gollum, and Andy Serkis will both direct and play Gollum. Apparently it’ll be the first of multiple films by Warner Bros. based on Tolkien’s books, and told from Gollum’s perspective.
Since this fall has been surprisingly full of Tolkien for us (we both re-read LotR in addition to our two trips to Tampere, first to see the John Howe exhibit and then the theatrical adaptation), we ended up talking about the upcoming Gollum movie and our misgivings with it. Below are some of those thoughts.
Erik
I’m not excited for The Hunt for Gollum. Nothing about the character of Gollum or the long and mostly fruitless search for him, as described in the book, sounds like promising material for further on-screen exploration. I fear that this film will turn into more overstuffed action/fantasy/comedy like the Hobbit trilogy. At best I hope to enjoy the settings, costumes, props, and other details that were made with such love and dedication by the production team on the earlier Middle-Earth films. Still, I’m always ready to be pleasantly surprised.
For films that fill in more of the story we haven’t yet seen on screen, I’d be more excited about an exploration of Sauron’s attacks to the north. The appendices to The Lord of the Rings mention that Sauron’s forces at Dol Guldur assaulted Lothlorien and ravaged the lands of the Mirkwood Elves while an army of his allies from the east came against the Men of Dale and the Dwarves of Erebor. In the end, Sauron’s forces were defeated. Galadriel, Celeborn, and Thranduil cleansed Mirkwood and overthrew Dol Guldur while Bard II of Dale and Thorin III of Erebor pushed Sauron’s allies back to the east. There is plenty of scope here for big action set pieces, drama between the folk of Middle-Earth, and the return of some favorite characters. At the same time, there is enough blank canvas that for new characters to join the cast without feeling like they were squeezing out Tolkien’s story. It would be nice to see what was happening to places and people we know from The Hobbit and The Lord of the Rings while Sauron’s main offensive against Gondor was going on.
I could also enjoy a movie set in the Shire in the years after The Hobbit. A light-hearted comedy of Hobbit manners about the Sackville-Bagginses and their designs on Bag End could intertwine with the growing up of Frodo, Merry, Pippin, and Sam and the forging of the friendships that would be tested in the crucible of war far from home. A movie like this could give appropriate scope to Jackson’s taste for slapstick comedy while also allowing hints of the slowly creeping darkness of the ring and its effects on Bilbo to show through.
Eppu
My very first thought was: why would we want to see this particular story? Andy Serkis’s performance as Gollum will always be stellar, and I’m always up for seeing more of Weta’s work, but otherwise I’m quite unsure why this story was picked and why it should excite us.
Firstly, there isn’t that much to go on in LotR. According to Appendix B, Aragorn and Gandalf searched for Gollum together a few separate times, and the whole process takes them some 16 years.* In the second chapter of book two, The Council of Elrond, we get the most detail. There’s first a reference to a long and hopeless search. (Gandalf says that they went to the Mountains of Shadow and “the fences of Mordor”, where they guessed that “he dwelt there long in the dark hills; but we never found him, and at last I despaired”.)
Aragorn is the one to actually catch him: apparently he by chance found Gollum’s footprints leading away from Mordor and caught him somewhere in the Dead Marshes. Then followed an unpleasant walk to Mirkwood, and, finally, Gandalf questioning Gollum there.
What I see so far is a long, tedious, and possibly uneventful beginning followed by sleeplessness, stink, and cruelty (Aragorn himself says that Gollum “bit me, and I was not gentle […] making him walk before me with a halter on his neck, gagged, until he was tamed by lack of drink and food”).
A very skilled writing team is required to make something exciting out of that.
You know what I would rather see? For instance:
anything do do with the Hobbits arriving into Eriador (1050, c. 1150 of Third Age) and settling first Bree-land (c. 1300) and then the Shire; also the Stoors leaving the Angle and some returning to Wilderland (1356)
the heyday of Osgiliath (before the city was burned and its palantir lost in 1437)
Gondor and Arnor renew communcations and form an alliance (1940)
the fall of Arnor and the northern kingdom; how the heirlooms of Arnor are given to Elrond’s safekeeping (1976)
Dwarves live and mine in Moria and eventually are driven out
Thorin I leaves Erebor and goes north to the Grey Mountains (2210)
excavations of Great Smials (begun 2683), Bandobras Took defeats Orcs in the Northfarthing (2747), Gandalf comes to aid Hobbits (2758)
life in Dale, the coming of Smaug (2770)
Thráin II and Thorin wander westwards (from Moria?) and settle in southern Ered Luin beyond the Shire (2799-2802)
how and where Aragorn’s mother Gilraen (born 2907) lived in the north, her wedding to Arathorn, son of Arador (2929); death of Arador (2930) and birth of Aragorn (2931), Gilraen’s travels to Imladris with Aragorn after the death of her husband (2933)
The Fell Winter when many northern rivers are frozen, incl. the Baranduin (Brandywine) (2911)
Gandalf and Balin visit Bilbo in the Shire (2949)
Aragorn meets Gandalf and their friendship begins (2956), Aragorn’s journeys in the Wild begin in earnest, including time in Rohan and in Gondor in disguise (2957-2980)
Balin leaves Erebor and enters Moria (2989), the end of Balin and the Moria Dwarf colony (2994)
The Scouring of the Shire and the Battle of Bywater after the destruction of the Ring
King Elessar rides north, lives by Lake Evendim for a while, including meeting his Hobbit friends on the Brandywine Bridge, Elanor, daughter of Samwise, becomes a maid of honor to Queen Arwen (1436 Shire Reckoning)
Samwise, Rose, and Elanor ride to Gondor, stay there a year (1442 S.R.); Elanor marries Fastred of Greenholm (1451 S.R.), they have a child, Elfstan Fairbairn (1454 S.R.), and later move to Undertowers on the Tower Hills (1455 S.R.); Rose dies and Sam rides to Tower Hills and gives the Red Book to the Fairbairn’s keeping before leaving for the Grey Havens (1482 S.R.)
(All pulled from Appendix B of The Lord of the Rings.)
So much could be told about the the Shire’s early history. The tidbits on fighting with Orcs, a company of Hobbit archers sent to assist the King in the north, and the Fell Winter are tantalizing. Or the later history, too, especially focusing on Sam, Merri, and Pippin and their families.
There also has got to be a lot of unmentioned history behind details like “Gondor and Arnor renew communcations and form an alliance”, but I can see the (probably economic or marketing) reasons for focusing on characters we’ve already seen on the screen.
So, you could go with “Thráin II and his son Thorin wander westwards. They settle in the South of Ered Luin beyond the Shire”, or “Gandalf and Balin visit Bilbo in the Shire”, and keep a reasonable connection to events in the movie adaptations. The latter took place some eight years after the events of The Hobbit and 40 years before Balin sets out for Moria—surely a lot of leeway for embellishment there.
I also would really love to see the scouring of the Shire. Understandably the sequence would take a lot of reworking, since Jackson et al. chose to kill off Saruman and Wormtongue already at Isengard, but that kind of major revamping is hardly new to the team.
In any case, we’ll reserve final judgment until we know more. Here’s hoping it’ll be good.
*) Appendix B lists three years to do with the hunt for Gollum. First, in the year 3001, “Gandalf seeks for news of Gollum and calls on the help of Aragorn.” Second, in 3009, “Gandalf and Aragorn renew their hunt for Gollum at intervals during the next eight years, searching in the vales of Anduin, Mirkwood, and Rhovanion to the confines of Morder. At some time during these years Gollum himself ventured into Mordor, and was captured by Sauron.” Third, in 3017, “Gollum is released from Mordor. He is taken by Aragorn in the Dead Marshes, and brought to Thranduil in Mirkwood.”
In Creative Differences we discuss a topic or question that we both find interesting.
A lot of the time, the new trading post transmog items are a different, fun take on World of Warcraft gear. They’ve allowed me to tinker with my looks, including this cute version of a Gnome fortune-hunter.
I made it for my frost mage, who in my head canon is very academic and very girly and very neat, ergo the polished, fancy outfit completely at odds with adventuring life. But, hey, she gets to carry a chest bursting with jewels on her back!
The Love Witch’s Boots are rather, uh, extravagant on their own, but fortunately I only need their curly tips and a little of the magenta stripe to shop up from under the Mooncloth Robe hem.
Looks at least borderline interesting; even if 18th-century England or outlaws aren’t really my cup of tea, stories of women with unusual lives can be intriguing. Here there is also a hint of magic in the shape of a spirit called Billy (Billy? really, though?!?) that seems to grant Nell her extraordinary powers.
Other than the trailer, so far I’ve only the Frock Flicks post on the series to judge by. Have you seen Renegade Nell? What did you think—is it worth seeing?
Hey, look! We found a thing on the internet! We thought it was cool, and wanted to share it with you.
(I guess the asterisk is a thing? At least it is appended to the name not just on YouTube but also in IMDB.)
First thought: huh? I had thought a version of the Fantastic Four was coming next. I must’ve gotten my notes mixed up, or missed an update somewhere. Second thought: Thunderbolts? Huh? This says absolutely nothing to me. At least I can recognize most of the MCU characters in the trailer: from Black Widow, there’s Yelena Belova (faux-sister to Natasha Romanoff), the Red Guardian, and the Taskmaster (Dreykov’s daughter Antonia), then Ava / Ghost (from Ant-Man and the Wasp) plus Bucky Barnes.
I kinda love how at the 1:05 mark when the building explodes, Yelena just matter-of-factly turns and starts walking calmly away, almost a bored look on her face. Or maybe it’s a here-we-go-again face? Anyway. Also, that Bucky had his metal arm in the dishwasher.
It’s hard to grasp what’s supposed to go on other than these bad guys who are not necessarily bad guys entirely through faults of their own perhaps now trying to be good-ish guys are being hunted by even more bad guys? Maybe?
I don’t care for the character Valentina Allegra de Fontaine—the corporate suit lady towards the end (earlier seen in The Falcon and the Winter Soldier, Black Widow, and Black Panther: Wakanda Forever)—so I’m miffed we’ll see more of her. Meh.
Otherwise, this trailer has a little of the same feel I get from the early MCU ensemble stories. If we’re really lucky, the movie might capture some of the same magic.
At this writing, Thunderbolts* is set to release on May 02, 2025.
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