WoW Classic “Not a Bug” List

On their forums, Blizzard shared a list of features that aren’t bugs in the recently re-released Classic version of World of Warcraft. The list has been out since May this year, but not being a special friend of the vanilla rendition I only came across it now.

PC Invasion WoW Classic Logo

Browsing through promptly hurtled me back to reminisce over things we’ve since lost. Oh, boy—some things on the list I couldn’t even remember!

Here are some of the things, not all mentioned on the list, that I absolutely wouldn’t take back:

  • The abysmal creature respawn rates. Sometimes in the later expansions it seems mobs just spawn way too quickly, but I’d rather not go back to the Classic speed, either.
  • Gold accumulation. It was just. So. Slow! (I don’t enjoy the current rate of inflation either, for the record.) And, in connection to that, how difficult it occasionally was to get your armor repaired. Remember the little armor image that was superimposed in the (right?) corner of your screen when you took enough damage? The one that first turned yellow and then red as the damage on each area increased? I actually remember at times having to pick and choose which armor piece to repair, even occasionally taking spare pieces with me to a dungeon to switch to when the pieces I wore got too damaged. At the time I was still new to the game, though, and playing a clothie with another clothie. Not very smart, perhaps, but it did teach me a lot. 🙂
  • Frequent bugging during escort quests. Aaarrgh! Nopety nope!
  • Limited bag space. Need I say more.
  • No tracking available on the minimap, either of quest areas or points of interest. As a visually oriented person and a map lover, I give minimap tracking my highest seal of approval!
  • Non-shared gathering nodes. Remember when ore nodes were only available for whoever got there first? In multi-faction areas it was sometimes impossible to mine on a lower-level toon. (I hate pvp, so I’m so out of luck in some places.)

I’ve come to enjoy the increased player character animation when looting or interacting with quest objects, so that’s nice. The graphical upgrades are also lovely, even if it took me time to get used to some of the new face designs. The new terrain and environmental design I’ve already talked about elsewhere. Finally, a few pragmatic details I love to bits in modern WoW include mass looting and the Flight Master’s Whistle. Wouldn’t change them for the world!

What about you? Chime in with your favorites, features you love to hate, or both.

Image via PC Invasion.

Of Dice and Dragons is an occasional feature about games and gaming.

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